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School of Languages at XJTLU Conference 2024
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We find ourselves at a pivotal moment where the role of generative AI and other technological tools is reshaping the way we teach and learn languages. The question that lies before us is not whether these innovations will shape the future, but rather how we, as educators, will harness their potential to create meaningful and effective language instruction.
 
The title of our conference, No Fate: The Future is Not Set, underscores our belief that the future is not predetermined. We hope that our conference will serve both as a platform for collaboration and a catalyst for change as it is via the collective effort of educators, researchers, and innovators that the trajectory of language teaching and learning will be determined. By fostering collaboration, sharing insights, and pushing the boundaries of what is possible, we can shape the future of language education.
 

Saturday, June 1 • 10:30 - 11:30
AI-Assisted Gamification: Transforming Language Learning with Escape Room Adventures

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This session will focus on the integration of gamification and generative Artificial Intelligence (AI) in foreign language learning (FLL). Gamification has emerged as a promising approach for foreign language learning (FLL), which integrates game design elements to engage learners as well as develop their language proficiency and foster higher-order thinking skills. Meanwhile, the landscape of education is evolving continually with the presence of generative AI. The rapid advancements of AI are urging educators to use the innovative AI tools effectively for optimal student engagement and learning outcomes. Therefore, this session stands at the crossroads of gamification and emerging AI tools, aiming to demonstrate how AI tools can facilitate teachers’ designing for complex gamified language lessons. The presenters will use two sample lessons (respectively in English and Chinese language classrooms) designed with concepts of Escape Room to share practical techniques for utilizing various AI platforms as a resource bank for generating diverse ideas and materials for gamification. Through hands-on activities, participants will explore the synergy between AI and gamification, learning to leverage diverse AI tools in creating escape-room games that engage students in the language classroom. Participants are strongly encouraged to bring their laptops to the workshop for a real-time experience.

Speakers
avatar for Jiayu Zhou

Jiayu Zhou

Associate Language Lecturer, Xi'an Jiaotong-Liverpool University
avatar for Tianling Li

Tianling Li

Francis Parker School of Louisville


Saturday June 1, 2024 10:30 - 11:30 CST
IA 103
  EAP/ESP, Workshop

Attendees (7)